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PlayStation Communities

PlayStation Communities preview
Role
Visual & Interaction Designer
Timeline
2015 – 2017
Company
Sony Interactive Entertainment
Platforms
PS4 console (TV), iOS, Android, web

Condensed case study

This page highlights the core story, decisions, and outcomes. Additional context, artifacts, and detailed process can be shared in a live walkthrough. Reach out to schedule a conversation.

By the numbers

  • Cohesive UX shipped across console, mobile, and web
  • Controller-native 10-foot UI for the living room
  • 8-tab, 25+ notification-type system unified into one architecture
01

Overview

Earlier work from my time at Sony. PlayStation Community let players find and join groups around the games they love, and I led visual and interaction design across PS4 console, the PlayStation App on iOS and Android, and the web. That included Labels, a tag-based discovery system that helps players find communities by gameplay preference and play style.

Console design is 10-foot design: controller-native focus management, remote-input navigation, and couch-optimized visual hierarchy across the Community browsing surfaces.

02

Impact

The feature shipped as a cohesive experience to millions of players across console, mobile, and web. On the PlayStation App, I also owned interaction design for Notifications, Settings, and the app boot sequence, simplifying a fragmented eight-tab, 25+ notification-type system into a unified architecture informed by usage data.

Read the case study on peterpaik.com