PlayStation Communities

- Role
- Visual & Interaction Designer
- Timeline
- 2015 – 2017
- Company
- Sony Interactive Entertainment
- Platforms
- PS4 console (TV), iOS, Android, web
Condensed case study
This page highlights the core story, decisions, and outcomes. Additional context, artifacts, and detailed process can be shared in a live walkthrough. Reach out to schedule a conversation.
By the numbers
- —Cohesive UX shipped across console, mobile, and web
- —Controller-native 10-foot UI for the living room
- —8-tab, 25+ notification-type system unified into one architecture
Overview
Earlier work from my time at Sony. PlayStation Community let players find and join groups around the games they love, and I led visual and interaction design across PS4 console, the PlayStation App on iOS and Android, and the web. That included Labels, a tag-based discovery system that helps players find communities by gameplay preference and play style.
Console design is 10-foot design: controller-native focus management, remote-input navigation, and couch-optimized visual hierarchy across the Community browsing surfaces.
Impact
The feature shipped as a cohesive experience to millions of players across console, mobile, and web. On the PlayStation App, I also owned interaction design for Notifications, Settings, and the app boot sequence, simplifying a fragmented eight-tab, 25+ notification-type system into a unified architecture informed by usage data.
